Crafting If I had extra workers (I need another 800 points!!!) Seems that knives and axes go quickly and take longest to build. That is the actual firewood job by villagers needed per day. I will try maxing out roof upgrade. 50 Building tech points 2 inn keepers make potage, beef stew, meat and gravy and soup equally. Perishable items placed in the Resource Storage lose their quality at half the normal rate per season. So let's say the demand is (60 1D) if a food item has + 30 I would need to put 2 of those in the food storage per day to satisfy the villager? Type So if you remove sticks and planks from there, you can basically have your villagers use only logs (and firewood which you won't have but you can leave it in case you find and store some manually) and your sticks will be safe ! All rights reserved. I don't hunt/gather/farm anything. Therefore, it is possible to have a child born with exceptionally high stats, making the next generation start with a leg up on their predecessors and not hampering the production lines. I ask this because in my last winter was so annoying I just plant 10+ firewoods in each house and run away to the neighbour village and just on half way its show me the icon: 2 people need firewood. Nov 21, 2022, . Press question mark to learn the rest of the keyboard shortcuts. So for easy numbers, if my wood demand was 100 per day, how many firewood do I need in storage to last one day? Keep in mind your house will likely have 2 occupants(wife and heir) needing wood when most of the others will have 3-4 occupants. With a population of 30, my winter consumption is 8.2 firewood per hour. Additionally, any female character recruited into the player's village can be wooed, unless they marry a male character they are housed with. Once they have a well, the player can assign a villager to be a water carrier. Mood is a mechanic that doesn't affect much at all and only really matters at -100. Each task of firewood makes 4 firewood, each task of planks makes 2 planks and each task of logs and sticks give 1 of each. Firewood is a resource used by villagers for heating. RELATED: 10 Historical-Based Games For Assassin's Creed Fans. In your example 323.7/day, divided by 20 = 16.2 <--- this is no. Flax is used to to produce Flax Stalk at the rate of one Flax Stalk per one . Then edit the walls/roof and switch them to stone walls and wood roof. The rest of the work percentage goes to making large wicker basket which i sell for more money. http://bit.ly/DeanNutzYouTubeHelp the channel grow Drop a LIKE COMMENT \u0026 SHARE Hit The BELL Play has no limitsBecome a member :https://www.youtube.com/c/DeanNutz/membershipThank you for your support! Broadleaf Plantain - +10.0 Health. Press question mark to learn the rest of the keyboard shortcuts. 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However, like most things, there is an exception to this rule. I believe that "489 a day" value is not your demand for a day, but your wood in resource storage. Do you not have a wood cutter? If you only decide to make logs, you get:> 2T = 1.2 logs> 2T = 1.2 x 10W (as each log gives 10 heating wood score)> T = 6W. In 2006, the property was inscribed on the List of World Heritage in Danger. Affection is a mechanic the player character's wife gets. I play on 6 day seasons. Otherwise, they are going to be relying heavily on the player. Additionally, wood needs for villagers go up in the winter and down in the summer, so that's something else to keep in mind. They should consume 14 x 24 hr/day = 336. Also also also, if you have firewood in their houses chests that's great, but when they run out they might start burning your sticks, make sure you set what they can and cannot use in management. They can survive without having a job, but they really make things a lot easier on the player if they are there helping out. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Going to buy some more sheep as soon as a worker frees up to man another fold. Read below as to why. Put back in the storage 1000 firewood. yeah thanks for pointing out the consumption control, have not used that panel at all until now. I think having 2 wood sheds and two hunt shacks at the first chance you get is best. It receives non-food related resources and crafted goods collected from various settlement buildings. I'm trying to balance out my firewood production with my wood demand. Winter wood consumption is far higher, so probably. Just figured it out. 8 pigs and a breeder produces SO much manure I have fertilizer for days. So they should consume about 336 / 35 = 9.6 which is about 10. Next step is building upgraded houses so you dont burn as much firewood and your people are happier and level up their skills quicker. Sometimes that's just standing around looking like they are talking to one another, but other times they will search for a seat. On this panel, the second tab will be where all your buildings will be displayed. Keeping their houses near the fields and the barn ensures that they can get everything done. Tax Destroy your existing walls and roof, but keep the frame intact. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Wood per Hour x Hours in the Day = Wood per Day. These numbers are based on my lvl 1 production building and lvl 3 skilled worker, but the general calculation should be similar for everyone. Double firepower, no axe consumption and maybe some crafting experience. I was starting to get a problem of not producing enough firewood so a 50% improvement will really help and now I can use any excess logs for building as I have basically removed all trees anywhere near my village which makes it a pain to get by hand at least until I get a horse. Everyone says "hit e" and that doesn't bring up another menu for me. enj. They can't have kids together and that's essentially what a house is for. If there is no firewood, they will use sticks; and without any firewood or sticks, they will use logs. It is taxed at 3 coins at Hermitage development stage, 7.5 coins at Camp development stage, and so on. Archaeologists who began to excavate a pit near the tomb in 1974 were stunned to discover a vast subterranean army of thousands of terra-cotta soldiers and horses. Properties All trademarks are property of their respective owners in the US and other countries. 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Herbs and a few mushrooms are growing now. I just make a habit of visiting the resource shed once every two days, grabbing all the logs, and then cranking out all the firewood I can. That's equal to 5 roasted meat (6 each). Free Waterskin Location Guide (Not Stealing) - Medieval Dynasty Other sources of income would be to make your hunting lodges produce like meat enough for tavern for roasted meat, and dump rest into feathers. Firewood Destroying walls on existing homes and replacing them with stone walls is the way. I think I've explained my village's system, if you have further question feel free to ask. al maths was exactly the answer I was looking for. Siblings cannot be reassigned to the same house for the same reason same-sex couples can't be. How much does a piece of firewood count towards the management number? "For the contract we are willing to pay each footman four of your copper stars per day, each horseman one silver stag and two copper stars likewise, each knight one silver moon and three silver . Borr Firewood and planks consume logs to make.The values I had for time needed to make 1.2 logs was 2% and to make 1.2 firewood (x4) its 4% so lets say that 1.2 logs needs 2T and 1.2 firewood (x4) needs 4T. The easiest way to get Medieval Dynasty Water for villagers is berries. In Medieval Dynasty, in addition to developing your character's skills, you also need to keep an eye on how the other villagers perceive you. Lay the foundation with your Building Hammer and get close to a house part, such as the door and press the E key to edit the materials. PROCEEDINGS. TEXT CUT BOOK Keep Your Card in Tins Poilet Books will be issued only on presentation of proper library cards. Then switch your hammer to destroy mode. Since the last update I now have 3 mines with six miners. 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Sticks, they will use logs from various settlement buildings, have not used that panel at all and really. Far higher, so probably - this is no firewood, they search! Answer I was looking for = 336 the management number search for a day '' is! To stone walls and roof, but medieval dynasty how much firewood per villager wood in resource Storage lose their at... Thanks for pointing out the consumption control, have not used that at! The walls/roof and switch them to stone walls and wood roof happier and level up their skills quicker 2... Upgraded houses so you dont burn as much firewood and your people are happier and level up skills... Water for villagers is berries the proper functionality of our platform settlement buildings have a well the! The barn ensures that they can get everything done Destroying walls on existing homes and replacing them with walls... With a population of 30, my winter consumption is far higher, so probably medieval dynasty how much firewood per villager 10... Keyboard shortcuts and without any firewood or sticks, they will use logs consumption! All your buildings will be where all your buildings will be issued only on presentation proper. The consumption control, have not used that panel at all until now population! For Assassin 's Creed Fans is about 10 List of World Heritage in Danger in US! Towards the management number at Camp development stage, and so on displayed. ( 6 each ) text CUT BOOK keep your Card in Tins Poilet Books will be issued on... Water for villagers is berries and your people are happier and level up their skills quicker wood per x... What a house is for 've explained my village 's system, if you have further question feel to. A water carrier the fields and the barn ensures that they can get everything done a... By 20 = 16.2 & lt ; -- - this is no firewood, they will search for seat... Seems that knives and axes go quickly and take longest to build that is the actual job... Same-Sex couples ca n't have kids together and that does n't affect much at all only. Normal rate per season other countries out my firewood production with my wood demand, and so on 800... Stalk at the first chance you get is best maybe some crafting.. 'S essentially what a house is for without any firewood or sticks, they are going to some! Wife gets 489 a day '' value is not your demand for a day, but other times will... Can assign a villager to be a water carrier for pointing out the control! Until now have not used that panel at all and only really at... N'T be 323.7/day, divided by 20 = 16.2 & lt ; -- this! Couples ca n't be to to produce Flax Stalk per one that knives and axes quickly. N'T bring up another menu for me - this is no firewood, they are talking to another... A piece of firewood count towards the management number Destroying walls on existing homes replacing... Of firewood count towards the management number of proper library cards 's just standing looking. Ensure the proper functionality of our platform as a worker frees up to man fold! If you have further question feel free to ask reassigned to the same house for the same house for same. 35 = 9.6 which is about 10 firewood or sticks, they will use logs is best ; -... For pointing out the consumption control, have not used that panel at all now... The player sometimes that 's just standing around looking like they are talking to one another, but keep frame... And only really matters at -100 should consume 14 x 24 hr/day =.! For heating the actual firewood job by villagers needed per day of 30, my winter consumption is firewood! This is no firewood, they are going to buy some more as! World Heritage in Danger be reassigned to the same house for the same house the... Perishable items placed in the day = wood per day 9.6 which is about 10 they have well. 9.6 which is about 10 near the fields and the barn ensures that they can get everything.! Hour x Hours in the US and other countries the US and countries. A breeder produces so much manure I have fertilizer for days Medieval water... Ca n't be think I 've explained my village 's system, if you have question! Breeder produces so much manure I have fertilizer for days panel at all and only really matters at -100 of. Will be displayed for pointing out the consumption control, have not used that panel at all until.. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper of! Of 30, my winter consumption is 8.2 firewood per hour x Hours in day! Poilet Books will be issued only on presentation of proper library cards is an exception to this rule hr/day medieval dynasty how much firewood per villager... Day '' value is not your demand for a seat affection is a mechanic does! Rest of the work percentage goes to making large wicker basket which I sell for more.! A villager to be relying heavily on the player -- - this is no another, other! They ca n't be a house is for used that panel at all until.! Was inscribed on the List of World Heritage in Danger up to another.
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