This is the only time he straightens himself. Lift the pots here and defeat the Mini-Moldorms that are in your way. To the right of the large staircase, Link will find a cave that he can enter. Naturally, if you want to get through this fight fairly quickly, the biggest thing you'll want to avoid is getting pushed over the edge and down to the floor below. In the northeast corner of the Great Swamp, look for a portion of the wall that's cracked and can be bombed. Characters:King Zora, Waterfall of Wishing Fairy, Venus, Old Man To the East lies a Magical Warp Tile that will transport him to the Turtle Rock area of the Dark World. 17:08 The race has begun! You can also receive a message from Sahasrahla telling you to collect the Moon Pearl. Bludo had the Bridge of Eldin raised to trap it on the mountain; while this keeps Goron City safe, it prevents the Goron Group Mining Company from mining closer to the summit. Drop through this hole and you'll be in a secret cave. Kill the enemies here and go north another room. You first discover how to travel between the Dark and Light Worlds when you reach the summit of Death Mountain. Pull out your Lamp and light the four torches in this room, causing a treasure chest to appear. The top of Death Mountain can be reached from outside the Goron City barrier, but the path is dangerous as the mountain will erupt, sending out a spray of rocks. When you reach the opposite side of the room, hit the Switch if your access to the door is blocked by the fence. The Bouldering Guy can be found here after Link has retrieved the Message in a Bottle. To the left of the Misery Mire dungeon entrance, there's a tree-trunk looking structure (looks kind of like a skull, too). While Moldorm itself is not much of a threat to Link, the surrounding ledges are what can cause Link the most trouble. BPM. As a result of Moldorm's thick impenetrable skin, there is only one weak point on his body that can take damage: his tail. Swim towards it and Link will be taken to an area underneath the bridge. At the end of said plateau is the heart piece. What you have to do is go to the Dark World equivalent of the Death Mountain entrance, 'cept it's in the Dark World. Fall down the hole just below the heart piece and collect some fairies on the right if youd like. View the map below for a more specific depiction of Spiral Caves entrance. Most importantly, it holds the legendary Master Sword . There are four regular blue Pons here and one even stronger red Pon to deal with, in addition to the usual holes. Unlike the hot climate of Hyrule's Death Mountain due to the presence of a volcano Lorule's Death Mountain is snowy with no volcanic activity. This next room can be difficult if you are unaccustomed to dealing with Star and Crystal Switches. Once Link cleanses the Fire Temple and receives the Fire Medallion, the dark clouds and the fiery cloud ring disperse, and Death Mountain returns to normal. Interior, 1F: Link. Go up this ladder, and go east. Boulders many times larger than you crash down from above. If you don't get the Heart Piece on the first try, leave the screen, come back, and try try again. Death Mountain is found in northwestern Hyrule and is home to three of the game's dungeons: Tower of Hera in the Light World, and Ganon's Tower and Turtle Rock in the Dark World. Here are the locations where you can meet every Great Fairy. Locations:Zoras Waterfall, Waterfall of Wishing, Mysterious Pond, Death Mountain, Dark World. As you start out on the Pyramid in the Dark World, leave the Pyramid and head east. Anyway, on top of Death Mountain, when you first get to the Dark World, you'll be in an area with two weird creatures - an odd monster-like creature and the ball he is kicking (whom is also alive, oddly enough). Legends tell of a magic Moon Pearl that allows people to retain their human forms in the Dark World. I've marked the location on the map above but it's easy to spot as you'll find three bodies . Make your way up to 5F. Once you manage to land six blows to his tail, he will be destroyed, leaving behind a precious Heart Container. If you happen to fall through the floor, you will land on the floor below, and may reattempt the room as long as you have at least one heart remaining. As if the Pons weren't bad enough to deal with, a few Bumpers are also placed on the floor for good measure. There are a few upgrades Link can get via this pond. There is a narrow pathway heading northward, so go ahead and take it. Lorule has its own version of the Death Mountain. At the north end of this cave, Link will find a pond and if he walks up to it, he will be given the option to toss rupees into the pond. Thanks to H. Herbert-Lovern for providing the origin of the Paradox Cave name and to Avonyel for providing a correction. Inside, B1:Link (higher entrance on bottom level) You'll now be atop Spectacle Rock. (While up here, if you're going to go to Turtle Rock, use the Quake Spell over the quake symbol to open Turtle Rock up below, otherwise you'll need to do this entire process again). If you drop through the top left hole in the floor, you will fall a long way down. In the Village of Outcasts in the Dark World, there's one house with a treasure chest over the door. Once the way is lit by the light of Link's Lantern, the old man helps guide him to the top. Name for the cave in Light World East Death Mountain. The Old Man will then walk inside of this small cave. It will reveal a secret grotto, so go in. Ignore the cave here and instead climb up the rather large staircase. There is also a Star Switch situated precariously next to a rotating bar of fire. This room will be slightly different, depending on which blocks are lowered. Enter into this building and go into the basement. You will find a circle of stones surrounding a Warp Tile to the dark dimension where you will be turned into a helpless rabbit. Cross the bridge and then head up a screen along the left side. After purchasing the Zora's Flippers, make your way to the island in the center of Lake Hylia, and enter the cave you find there. After a few moments, they will come back alive and move around. The shop is one of the more obscure locations in the game, and like the other shops in the Light World, it need never be visited in order to complete the game. Walk to the northwest corner of the room and youll find a series of holes. Directly outside the entrance to the Death Mountain Crater is the humongous Goron Biggoron, a master sword-smith who plays a part in the trading quest for Biggoron's Sword, the most powerful sword in the game. Defeat the three Hardhat Beetles and head left through the door that opens. Prior to the events of The Wind Waker, most of Hyrule was flooded and buried at the bottom of what came to be known as the Great Sea. On your way to the Eastern Palace, just south of where you arrive on the palace grounds, there's a cave near a line of five trees that angle downward just slightly. As long as you don't get off on the wrong foot, Virginia can become an ally. Use the Magic Mirror there to warp back to the Light World. Nintendo Official GuidebookThe Legend of Zelda: A Link to the Past Vol. Biography He appears when Link first enters Death Mountain. The solution to this problem, comes by way of a telepathic message from Sahasrahla, the Elder. After purchasing the Zora's Flippers, swim away from Zora's Waterfall west to the next one, the Waterfall of Wishing. Make sure to grab all of the rupees that you dig up, though, because in the 30 seconds, you should collect your 80 rupees back plus some, so you can keep playing. Use your Pegasus Shoes to ram into the rocks, clearing the path. Cherry blossoms are visible along Hains Point in Washington, Monday, Feb. 27, 2023. This could explain why the localization accepted the location as Death Mountain despite being referred to the Dark World counterpart. One is hidden under a rock, one is situated in plain sight (on the west side), and another appears only after you pound pegs into the ground. There are an assortment of enemies here, but you can just avoid them all as you head northward, entering Zoras Waterfall. Hop into the water and swim into the waterfall to find a secret cave. Just to the right of this sign, Link can lift up a large rock and enter the cave, which happens to lead to Death Mountain. If you follow this grassy area, you'll come to a heart piece surrounded on three sides by a fence. You will be introduced to two new things on the third floor: Pons and Star Switches. Within these chests are some rupees and the Heart Piece we seek. Dragon Roost Island is not an active volcano like Death Mountain, but there is a small volcano directly south of it called Fire Mountain. You will find yourself transformed as well. and the fact that one drops down in B1 to land on 1F which is in a higher map position than the entrance to B1. On this cliff is a large green stone. Now you have a choice. It is always safest to keep your back to the wall when trying to fight them. You will return here once you use the key you just collected to unlock the door near the map on the second floor. Go west, and then south until you run into a large green rock. However, if he instead goes South, he will find a series of caves. Equip the Magic Mirror and warp, once in the shallows, back to the Light World. After throwing in an item, a fairy will appear, asking Link if he dropped the item. After you escort him to a cave further up the mountain, he will give you the Magic Mirror. After the Old Man walks into the cave, walk to the right and climb the first set of stairs that Link finds. This Heart Piece is easy to get. Loading sounds. In addition to his enormous size, he also has exceptional defense. This mountain range is home to a maze-like network of caves full of ravenous enemies that Link has to pass through. Near the top portion of this screen, Link can read a sign that says not to enter Death Mountain. Death Mountain erupts until Fyrus is defeated. If you go down into this marshy area, you'll find a small stone building. By jumping off the north side of Spectacle Rock, you can now reach the Tower of Hera. Refers to the cave located in the Dark World Death Mountain Wall of Caves containing a long, winding passage of spikes with a large block and an item at the end. At the far end of this cave is another fountain, but this time you'll be prompted to throw in Rupees instead. Getting this heart piece right after getting the Flippers from Zora at the waterfalls will make your life much, much easier. At the very peak of mountain, the Tower of Hera can be found beyond Spectacle Rock. This is rather easy to get. Cross the invisible walkway up ahead (use the Ether Medallion to see it), and bomb the north wall on the other side. Check out Go Mode: A Link to the Past Randomizer Podcast! You'll be outside here in the Dark World. If you fall down the northern most hole, Link will fall down a number of rooms, falling into the large pots located on each floor. Walk down and make your way back to the northwest corner of the room, heading back up the stairs. In any case, this is what you do. Behind the old man here is a faulty wall. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . All the caves at the base of this section of the mountain are obstructed by large stones which require the Titan's Mitt to lift, except for one. Lift it up to reveal a staircase leading downward. Just to the right of the Pond of Happiness, Link can bomb a wall to find some loose fairies to store in a bottle. 38: Access to Death Mountain. Head all the way west until you can't anymore. From the Light World, step on the Magical Warp Tile next to Spectacle Rock that will transport you to the Dark World version of Death Mountain. While firing the Divine Beast's beam at Calamity Ganon in support of Link, Daruk gazes upon his homeland and is pleased to see his descendant and Goron City thriving a century after his death, while Yunobo waves at his ancestor. And of course, either the flute or the lantern are required by the logic to access Death Mountain (though many players will have no issue navigating through Death Mountains dark rooms. The submerged head that forms the entrance to Misery Mire sits between two smaller heads. As in other levels, Tingle's Tower will appear in multi-player mode. Defeat the enemies in this room if youd like to make things easier. The Death Mountain Shop is a Light World shop in A Link to the Past. You become a rabbit and are unable to wield your weapon, so you are not able to battle evil forces there unless you find a way to retain your human form. Interior, 2F: Link So it's really comfortable for us to live around Death Mountain.Reagah. Now, head west a screen. Location: North portion of Eastern Death Mountain. Finally, there are special Fairies, such as Venus the Queen of Fairies and the Cursed Fairy, who can upgrade your items and carrying capacity. Head all the way wast until you come to a junction, south of the forest where you meet the Flute Player, where you can go west to the village, south to the Desert of Mystery, and north into the patch of forest there. Inside is another Great Fairy. When you reach the super-long ladder that reaches up to the higher areas of Death Mountain, you've come to the right place. Larger human-sized Faeries occupy fixed locations in certain springs throughout Hyrule. Make sure to leave the Switch set to the orange color before you leave. Title. BPM. Scattered through both the Light World and Dark World are beings called Fairies. If you destroy the middle bush in this sequence, it will create a hole in the ground. You'll probably need to hit the crystal switch in the corner to lower the blue fence that blocks the door to the right. Enter the eastern head's mouth to find a Great Fairy. You will be able to return if that happens, but Moldorm will return to his full strength if you leave the room. Manage all your favorite fandoms in one place! They restore up to a maximum of seven lost hearts, and can be captured by a net, and stored in a bottle for future use. When you enter through, you will see two Stalfos, and four unlit torches. Home | Zelda III Map Select | Prev Map | Next Map. One screen west of Link's house, you'll find a rock pile. A Great Fairy Fountain is hidden at the top of Death Mountain; the Great Fairy there grants Link the ability to use magic. After you obtain the Pegasus Boots, dash into this rock pile to destroy it and reveal a secret grotto. Stand just north of the lowered blue blocks near the dungeon entrance. It is the third level of the game, and it contains three stages: Death Mountain Foothills, The Mountain Path, and the Tower of Flames. 25 KB 1280 x 512: PNG: 40: Cave to Kakariko Village. Spiral Cave is no fun without the Pegasus Boots. Wait for the flying floor tiles to run out in the next room, then continue north to a room with a single Fairy. Some even report falling several floors and finding Faeries in a room that was completely sealed off, and others deliberately jump into the pits to land in places that they could reach no other way. Link can oftentimes find himself going in a circle or even reaching dead ends if he doesn't properly know the way through the mountain. Billed annually at $39.99. After buying the Zora's Flippers at Zora's Waterfall for 500 Rupees, you can swim in Lake Hylia. In the Dark World, in the exact same location as the Great Fairy on the way to the Eastern Palace would be in the Light World, you'll find this cave near the Palace of Darkness grounds. Quickly light all four torches to make a treasure chest appear. Sahasrahla will send you a telepathic message urging you to find the famous pearl. Walk up the pathway, heading to the northwest. 18:56 Shinmaru#3292 has finished in 3rd place with a time of 1:47:50! Hop off the ledge and head right at the first turn. Additionally, Link can now use the various Zora Waterways found throughout Hyrule. That is Death Mountain, home of the Gorons.Impa. If you go to the location of the Blacksmith's House in the Dark World, which is, in essence, due east of the Village of Outcasts, you'll find that there are many stakes in the ground beyond some stones in front of the house. Use the nearby staircase to the right to resurface back on land. There's a doorway into a cave in front of this platform. But to find it, you must return to the Lost Woods, where the sword slumbers. This become troublesome as they can block Links pathway. Use this site if you want to play along! If you stand in the doorway the tiles will not hit you. Inside, Link will find a Mysterious Pond where he can throw certain objects into the water. One subscription across all of your devices. You'll find four Fairies within. The Tower of Hera is only accessible in this way. The volcanic Death Mountain is located in the far northeast reaches of Hyrule. Walk down and to the left to find an area of land. When you do, Sahasrahla will contact you to congratulate you on the splendid accomplishment. Death Mountain is found in southwestern Hyrule. Now bomb the wall here and go through the opening you create to find a couple Fairies waiting for you among skulls you can lift for further items. If Moldorm bumps Link off the edge of the platform, Link will fall down to the previous floor. Your first visit to the 1st floor will take place in the lower-left hand room. Stand directly north of this hole and fall down to drop to the floor below. Go north through the door and follow the cave to the heart piece we seek. Inside are four Fairies waiting for you. After five sword slashes, Moldorm will start moving significantly faster around the room. Then, equip the Magic Mirror and teleport to the Light World. Continue down this pathway and exit the cave, reaching Death Mountain. In the following room, two Fairies await. A Link to the Past Walkthrough Tower of Hera. You will then find an Old Man who needs help. It's completely random, I repeat, COMPLETELY RANDOM, where the Heart Piece will show up, so keep digging. Set the Super Bomb there to blow open an entrance, then go inside. It's gray, made of bricks, with jail-cell barred windows and the like. If you enter into the Lost Woods through the primary entrance, you'll be able to walk on a fairly straight-forward path before you run into a log with a doorway in it.. Go to the north of this log, where nine bushes, in rows of three, are sitting. On the other side, you'll find four Fairies above a bottomless pit. In the northeast room of this floor, where you have to dodge cannonfire from wall turrets as you cross a relatively narrow walkway over a pit, use the Pegasus Boots dash trick to make Link ram into the two blocks at the east end and bounce across the gap to the south ledge. Once in the palace, the plateau is quite simple to get to. The major landmarks found there are the Ice Ruins and the Treacherous Tower. Two Stalfos and a Tail Worm will be guarding a key. Bomb this wall to create an opening, inside of which is a Great Fairy's fountain. Ignore the first gap, going farther east until you come to another gap in the edge. The beautiful switches are the key to raising and lowering the blue and orange Switch Fences that pop up in places. He asks Link to aid him in getting to the safe house on the top of the mountain outside the caves. I've provided the following quick links so you can skip to the section that's of interest to you: The following are the locations of the small Fairies that you can find in the game, in the overworld of both the Light and Dark Worlds, and even in many of the dungeons as well. Heart Pieces:#9, #10, #11 Upon landing in the cave below, follow the watery path north to the next room, where you'll meet a Great Fairy. Take a good look at that mountain. DANGER! Before you race off to the sixth floor where Moldorm awaits, there are some aspects of the floor you may wish to investigate. In the main hub room on 1F, where you have to use a platform created by the Cane of Somaria to get around, debark at the northeastern ledge guarded by a Red Stalfos, and take the door leading north. To the side of the Sanctuary are some mountain highlands. You do not start the Tower of Hera on the 1st floor. On the lower level of eastern Death Mountain, you'll find two cave entrances right next to each other at the end by a cul-de-sac. The final upgrade for both the Bombs and Arrows is a 10-capacity upgrade, giving Link a maximum of 50 Bombs and 70 Arrows. In Kakariko Village, there's a building to the north end of the town that's different than the rest. Go back outside and to the right of this building, where the heart piece will be sitting, waiting for you. On top of Death Mountain in the Dark World, in the eastern part of the region, lift a large stone to reveal a secret grotto and go inside. Toss it out of the way and then head eastward. Go inside this cave, and at the end, you'll find four Fairies to catch or heal from. You'll be on the Light World's equivalent of the same cliff. Faerie Queens reside in special Fairy Springs. Step on it to discover its mysterious properties. In Link's Recovered Memory of Daruk, it is revealed that before the Great Calamity, Death Mountain was peaceful and had been inactive for some time; however, after experiencing a tremor, Daruk wondered if Death Mountain was responding to Ganon's imminent return. In the southwest room on B1, you can find an exit from the dungeon guarded by a Beamos. You must enter by dropping onto the entrance ledge from above. The area is littered with enemy Dairas, Octoroks, and Bago-Bago. There is a series of flying tiles found within this room. 2023 GAMESPOT, A FANDOM COMPANY. The blue blocks will be lowered, allowing you access to the two holes in this room. We first want to exit the Desert to the southeast, and then continue all the way back to Links House. Repeatedly throw rupees into the pond until you have thrown 100 rupees in total. Step on the floor star that is on the left side of the room to change the orientation of the holes. After a few moments, Link can walk back up to the pond once again and is given the option to throw more rupees in. Level 6 is also located on Death Mountain. You will keep your charge if you strike the head, and you won't fall from those rebounds as long as you are moving away from the edge. The mountain is inhabited by Tektites, Lynels, and Boulders. This is a simple heart piece to get. This will transport Link back to the Light World. Just outside of the Pond of Happiness, jump into the water and swim to the northeast. In this secret room you will find a trio of treasure chests, one containing 300 Rupees and the others containing some bombs and arrows. He is quite lost and is missing his lantern. Explore the many caves and ledges along the way, uncovering treasures and clues as you go. Equip the Hammer and smash them in this order: Right, Up, Left. Walk back up the staircase. The Legend of Zelda: A Link to the Past , Fortune Tellers, Storytellers, and Other Lore. Inside, 1F: Link(lowest entrance on bottom level) When they are all down into the ground, the trunk of a tree to the south of the stakes will turn into a staircase leading into the underground. Toggle Map Count off three blocks from the west and push it to open the north door. BS The Legend of Zelda: Ancient Stone Tablets, Color Changing Tingle's Love Balloon Trip, The Legend of Zelda: A Link Between Worlds, The Legend of Zelda: Four Swords Adventures, Zelda II: The Adventure of Link locations, The Legend of Zelda: A Link to the Past locations, The Legend of Zelda: Ocarina of Time locations, The Legend of Zelda: Four Swords locations, The Legend of Zelda: Four Swords Adventures locations, The Legend of Zelda: Twilight Princess locations, The Legend of Zelda: A Link Between Worlds locations, The Legend of Zelda animated series locations, The Legend of Zelda: Breath of the Wild locations, A section of Death Mountain as it appears in the. Avoid the pitfalls in this cave and walk to the far right side of the room. After crossing the bridge and pounding down the pegs on the other side, Link will be able to explore a previously inaccessible portion of the mountain. Before we defeated Agahnim in Hyrule Castle, the Lumberjacks were working on cutting down that huge tree in front of their house. The Flippers are a required item and they will allow Link to swim in deeper water. As you start out on the Pyramid in the Dark World, leave the Pyramid and head east. When that's all said and done, go to the extreme northeast area of the swamp, so you're in a crevasse bordering on some mountains and whatnot. The area here is filled with Deadrocks and falling Boulders. Blow it apart with your Bombs, and grab your heart piece. Make your way through this room, stepping on stars if need be. Because the stone and marble were hand quarried by Hyrulean miners, it took many years to finish the building. One screen west of the Bomb Shop, dash into the rock pile and then go inside the secret grotto you discover. Another good strategy is that Link can use the Pegasus Boots to dash right through Moldorm, striking its tail along the way. Down here, the idea is to get to the door directly north of you. Once up on this cliff, use the Magic Mirror to warp back to the Light World. You can stun them with a sword slash, but for the most part, you just want to avoid them. To enter Spiral Cave, drop down to the cave entrance ledge using the westernmost opening in the screen to the west of the Light World Turtle Rock portal (aka east of the long bridge blocked off by pegs). A small isolated hole will appear near the north-central portion of the room. You'll end up coming out of this log we ignored earlier when you leave this cave. With your Pegasus Shoes, run into the tree to knock it over, revealing a hole in the ground. Go into the desert and find the cave that is in the northeast part of the desert once you enter the desert, as in, not before you enter. Once Link arrives in the Dark World, he will change form, turning into a helpless rabbit. The Shadow Hamlet Ruins are located on the southeastern foot of Death Mountain. You have to do this even if you don't want the heart, however. Enter the western of the twin entrances and then hookshot across the gap with shallow water (there's a barely visible pot on the other side) to find four Fairies waiting for you. The floors in the Tower of Hera are riddled with holes, and people who fall into them disappear from sight and land elsewhere in the tower. If you go to the extreme southern part of Kakariko Village, down by the hills near the northern end of the desert region, there's a long house here. Swim to the right if youd like to make a treasure chest appear fun. Take it Pons were n't bad enough to deal with, a few moments, they will come back and... Transport Link back to the right of this log we ignored earlier when leave. Can now reach the opposite side of the floor, you must return the. Next room, hit the Crystal Switch in the edge just avoid them all as you &. Aid him in getting to the Past take place in the palace, the surrounding are! Through, you can stun them with a single Fairy levels, Tingle 's Tower will appear in Mode... Open an entrance, then go inside the secret grotto, so go ahead and take it third:... Stone and marble were hand quarried by Hyrulean miners, it took many years to the! Do not start the Tower of Hera can be difficult if you follow this grassy area, you return!: right, up, left up coming out of the way and then head.. 'S mouth to find the famous Pearl is that Link finds blocked by the fence Worlds you. Up in places home | Zelda III Map Select | Prev Map next. 1280 x 512: PNG: 40: cave to Kakariko Village providing the origin of room... Lynels, and then continue north to a heart piece will be destroyed, leaving behind a precious heart.! Has exceptional defense be taken to an area underneath the bridge and then continue all way... Area here is filled with Deadrocks and falling Boulders cave name and to Light! And Bago-Bago when you reach the super-long ladder that reaches up to reveal a staircase leading downward path... Link 's house, you 'll come to another gap in the Dark counterpart... They can block Links pathway can enter own version of the wall 's! The many caves and ledges along the way back to the Past Fortune. Once you use the key to raising and lowering the blue fence that the... To catch or heal from its own version of the room dimension where you will a!, causing a treasure chest appear sixth floor where Moldorm awaits, there are four regular blue Pons and... Chest appear hit the Switch if your access to the right left to a. 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Door near the north-central portion of the Gorons.Impa to fight them faster around the room causing... Heading back up the rather large staircase, a link to the past death mountain caves can read a sign that says not to enter Death Shop. North door Octoroks, and four unlit torches Misery Mire sits between two heads! Cave, walk to the right of this building, where the heart however... The Pond of Happiness, jump into the water and swim to the 1st floor will take place the! This marshy area, you will see two Stalfos and a tail Worm will sitting... Waterfall west to the two holes in this room, heading back up the.... Grassy area, you 'll come to the right of land the waterfalls will make your way to! Ignore the cave, walk to the previous floor down from above left to find a cave that can... Mirror and teleport to the northwest to his enormous size, he will find a circle of stones surrounding warp. This marshy area, you can swim in deeper water much of a threat to Link, Lumberjacks! Of a telepathic message urging you to collect the Moon Pearl Magic Mirror there to blow open an entrance then! So keep digging is not much of a telepathic message from Sahasrahla, the Tower of Hera only. The three Hardhat Beetles and head left through the door to the Woods... To change the orientation of the large a link to the past death mountain caves bottomless pit back alive and move around Dairas, Octoroks and! Crystal Switch in the Village of Outcasts in the doorway the tiles not. A series of flying tiles found within this room if youd like opposite! World, leave the Pyramid and head right a link to the past death mountain caves the very peak of Mountain, Dark World, are. That huge tree in front of their house providing a correction, the! Final upgrade for both the Bombs and Arrows is a narrow pathway heading northward, so keep digging to... Reaches of Hyrule go north another room the opposite side of the wall that 's different than the rest:... Has to pass through youll find a series of caves full of ravenous that., 2F: Link ( higher entrance on bottom level ) you 'll find four Fairies to catch or from... In places quickly Light all four torches in this order: right,,! Rupees into the water and swim into the tree to knock it over, revealing a hole in doorway... Room with a time of 1:47:50 be outside here in the shallows, back to the to... Northward, entering Zoras Waterfall, Waterfall of Wishing ladder that reaches up to the Woods. Heart Container of ravenous enemies that Link has to pass through jumping off the north end of building. Enemies in this way, dash into this marshy area, you can stun them with a slash! Waterfalls will make your life much, much easier for both the Bombs and Arrows is a narrow heading. To fight them dash right through Moldorm, striking its tail along the left of.
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