Moradin The Soul Forger was strength incarnate and force of will embodied, a harsh but fair judge who evaluated his creations by the goodness of their works first and intentions second. [1], In the rigid church structure, every cleric knew their place, and every clan's church was built to look alike. Fortubos efforts to destroy the derro and punish the Suloise who created them were seen favorably by the dwarven gods Moradin and Berronar. Names, trademarks, and images copyright theirrespective owner. [2], Tharmekhl's interests were fairly narrow. Because of the countless enemies underground, he created this alloy using the two strongest metals known to Dwarven kind: Mitral and Adimantine. Known as , Berronar Truesilver, goddess of hearth and home, of honesty and faithfulness, and of oaths, loyalty, and honor. Tier: 5-B | 2-A . The Dwarffather inspired dwarven inventions and constantly sought to improve their race, encouraging a good-natured, intelligent, and harmonious existence with other good races while battling their pride and isolationist tendencies. Laduguer (Script error: No such module "IPAc-en". [13], Moradin appears as one of the deities described in the Player's Handbook for this edition (2008).[14]. [19] He received a very detailed description for his role in the Forgotten Realms in Demihuman Deities (1998). Basic information His titles include Soul Forger, Dwarffather, the All-Father, and the Creator. Berronar Truesilver is the dwarf deity of safety, truth, home, and healing. [12] The dwarven deities Moradin, Hanseath, Laduguer, Mya, Roknar, Thammekhl, and Valkauna appeared in Races of Stone (2004). LAH-d-gwur)[7][10] is the evil deity of the duergar, the Underdark-dwelling cousins of dwarves. Power Level [32] Ulaa was subsequently detailed in Greyhawk Adventures (1988). Moradin was created by James M. Ward for the Deities and Demigods Cyclopedia (1980). [32], Moradin preferred to work through manifestations rather than avatars, believing that dwarves had to work for their own place and salvation in the wold,[33] and so he seldom appeared in the Realms. Thard Harr (thard harr), the dwarven god of jungle survival and hunting, is the patron of the wild dwarves; he watches over them and works to ensure their continued survival. Dwarves But those who find they cannot measure up, often turn away from Moradin, and this is where the duergar come from. There is a god for just about everything in D&D. [4] He was detailed in the book Monster Mythology (1992), including details about his priesthood. Moradin Lawful good [5][6], In 1383 DR, Moradin led the Morndinsamman on a crusade against the dark powers of Hammergrim, slaying Duerra and Laduguer, but at the cost of Gorm and Haela. Moradin was created by James M. Ward for the Deities and Demigods Cyclopedia (1980). [18] Her role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). The Revered Mother was gentle in speech and ever-forgiving of her children, divine or otherwise. He is married to Berronar Truesilver and lives with her in Erackinor, on the plane of Mount Celestia. Rites honoring him all involved tending to an actual forge, preparing it for use, stoking the flames, and then damping them. Moradin is the father and creator of the dwarven race. Erackinor Known as the Bearded One for the thick hair that obscures most of his face, Hanseath represents the festive side of dwarven culture. if you can help build things up, whether that's building a literal wall or helping somebody get their life in order, it's all in the right area. Her husband, Bleredd, is said to dwell with the gnomish gods in Bytopia. In this edition, he is an exarch of Moradin.[27]. [35] He was gruff, stern and virtually incapable of compromise, tirelessly and unflinchingly defending his people, their values, and his principles of good and law. [3] was the group name of the dwarven pantheon. Power Level His soul is an ember of fire, the very spark of life that breathes souls into the first dwarves, forged from metals and gems. The battlerager fills a particular niche in, Pride's Call Population: 16,090 (81% dwarves, 8% humans, 6% halflings, 5% other races) Government: Starosta Ghuldi Demosk walks the fine line of honoring imperial rule without undermining, services are available here, including room and board for travelers. Sharindlar (I): Goddess of healing, mercy, romantic love, fertility, dancing, courtship, the moon. He wields Glowhammer, a mace that glows as if were still cooling from being forged. Home Plane [4], The dwarven pantheon was detailed in the book Monster Mythology (1992), including details about their priesthoods. Dwarven holy symbols tend to be as simple and pragmatic as the dwarves themselves; they are tools, such as hammers and axes. A9. Gradually, as the orcs were pushed back and the, the city from below, and no one is quite sure who or what aside from the drow had tried to occupy Gauntlgrym, but in the end, the, Keeps are abandoned outposts that predate the Cataclysm. Lawful good . [20], Gorm Gulthyn, also known as Fire Eyes, Lord of the Bronze Mask and the Eternally Vigilant, was a dwarven lesser deity who held the portfolios of defense and watchfulness and was the guardian of all dwarves. Moradin's resolve Moradin's Gauntlet. Title(s) Moradin is a stern male dwarf twenty feet in height. These images are for individual DMs to use in personal campaigns, to provide visual cues and examples for their players. 2023 Wizards. [17] He also appeared in the original Unearthed Arcana (1985). He is slightly hunched over and he wears the bright blue cloak that is his namesake. Name: Moradin, Dwarffather, The Soul Forger Origin: Dungeons & Dragons Gender: Male Classification: Greater deity, chief god of Dwarves, Head of the Dwarven Pantheon Age: Older than the Dwarven race so at least tens of thousands of years Powers and Abilities: Superhuman physical traits, immortality (type 4), regeneration (mid-low), teleportation, enhanced senses, telepathy, shape and size . [18] His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). 2e 3e Dwarfhome Forge, Knowledge Stone tables are covered with tools, molds and weapon parts. Moradin is the chief deity in the dwarven pantheon. Laduguer appears as a tall, gaunt duergar with skin that can change between gray and brown to match the nearby rock. [7], Moradin appears as one of the deities described in the Players Handbook for this edition (2000). [2] In either case, true clerics of Tharmekhl were rare, and most communities had only one priest and their apprentice that would take up the role upon their master's death and then adopt a new apprentice of their own. This is probably due to the fact that all dwarven civilization originated from the same point, and it's all interconnected by tunnels spreading across a vast expanse of territory. [7] Abbathor's role in the Forgotten Realms is revisited in Faiths and Pantheons (2002). Manifestations[29][1][30] Berronar had the power to take the shape of an aged dwarf (of any sex) or even a short and stooped human crone, and when in this lesser form, none, whether mortal or god, could detect her divine nature or powers. [19] He received a very detailed description for his role in the Forgotten Realms in Demihuman Deities (1998). [1][36] While a good heart was necessary for his acceptance, only quality results earned his approval. Symbol The, forces that try to prevent peace from flourishing. Moradin(Greater deity) Articles lacking reliable references from December 2014, Oppen, Eric. Moradin's realm is Erackinor, on the plane of Mount Celestia, which he shares with his wife Berronar. Berronar Truesilver (god)[6] Clangeddin Silverbeard (exarch)[7] Dugmaren Brightmantle (exarch)[7] Marthammor Duin (exarch)[7] Thard Harr (exarch)[7] Vergadain (exarch)[7] One of the best fighting forces and most disciplined army in the world. She coul be strict and even fierce when the situation warranted,[10] and would go to almost any extreme to protect the dwarves. [1] The 5th Edition Players Handbook include Knowledge as a suggested domain. His realm, Hammergrim, is located on the plane of Acheron, Laduguer was first detailed in the book Monster Mythology (1992), including details about his priesthood. Since then. Fighter 37 Cleric 33 Elementalist (Earth) 25 Elementalist (Fire) 25 Bard 18 Formerly: Fighter 18 Cleric 12 Moradin, greater god and chief among the Morndinsamman; he was the god of creation and crafts, and the dwarven race as a whole. These two Gods are virtually never worshipped by most dwarves instead their many children are venerated. Incredibly rich culture, featuring an immense theater lit entirely by a glowing gemstone found only beneath the Scallasaig Highlands. She was introduced in Dwarves Deep (1990). [19] She received a very detailed description for her role in the Forgotten Realms in Demihuman Deities (1998). The exact circumstances of their return are unclear. Moradin's holy days fall during the crescent moon. The Axe of the Dwarvish Lords is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. Moradin, the Allhammer (or All-Hammer) is the lawful good deity of craft, creation, family, and legacy. His soul is an ember of fire, the very spark of life that breathes souls into the first dwarves, forged from metals and gems. They care only for satisfying their insatiable desire for battle, to smash their foes and appease their, learning to fight, to survive in the wild, and to fear the, that duergar believe share a grain of truth. The Holy Hammer are a dwarven group dedicated to the survival and improvement of the dwarven race and the lot of the dwarves. Moradin appears as one of the deities described in the Players Handbook for this edition (2008). Religion holds a deep and meaningful place in the hearts of dwarves, though organized organized religious services are not . Script error: No such module "Catalog lookup link". . Their patience was definitely taxed by the number of twins from the Thunder Blessing. Designated of being of intermediate power and with neutral evil alignment, his home plane is the Gray Waste of Hades. This decline finally seemed to have reversed with the coming of the Thunder Blessing in the 14th century. Electrum, Silver, Brown Marketing Manager: Mars Garrett [1], Midsummer Night was the second significant holy day to the faithful of Berronar. After Moradin forged the first dwarves in his divine workshop, his loyal creations ever since have sought to follow in his footsteps. [5], Moradin received a very detailed description for his role in the Forgotten Realms in Demihuman Deities (1998). The creator god of the dwarves knows many names, and is known by many. Learn about head of the Dwarven pantheon and all his beastl. Berronar Truesilver(Intermediate deity) [4], His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). Members Community,[9] Dwarf, Family, Good, Healing, Law [10] Moradin appears in the revised Players Handbook for 3.5. Below are images related to the deity. Moradin [26] Marthammor Duin appears in 3rd edition in Faiths and Pantheons (2002). BoLS Interactive LLC. So, to assist him as an exclusive war god, Moradin created Clangeddin. Moradin's domains are Creation, Earth, Good, Law, and Protection [1]. He is the only evil power in the dwarven pantheon of Morndinsamman, but is tolerated and supports the other deities in conflicts. . In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. Bell of Lost Souls Staff Writer and DM, J.R. covers RPGs of all stripes and on occasion eats sandwiches. [1], Moradin expected his children to aspire to his utmost levels of expertise, to study his techniques so they might follow in his footsteps. The Allhammer is patron of craftsmen, blacksmiths, forgemasters, artisans, and miners, [5] granting inspiration where respect and prayer are given. Moradin is worshipped at forges and hearths. February, 2001. Symbol [16] In Dragon #92 (December 1984), Gary Gygax indicated this as one of the deities legal for the Greyhawk setting. [5] The role of these dwarvish powers in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). Moradin is a god of crafting and art. Marthammor Duin (Mar-tham-more doo-ihn), is the dwarven deity of Travel and Protection in the Forgotten Realms campaign setting. Great battles were fought with the gods of other races who wished to drive the Dwarven gods from the mountains, and the Dwarven gods were ever outnumbered. [18] His role in the cosmology of the Planescape campaign setting was described in On Hallowed Ground (1996). Portfolio [1] The Revered Mother was the matriarch of the dwarven pantheon, exemplifying the gentler aspects of dwarven character, such as mercy and generosity, while still demonstrating their iconic pragmatism and determination. 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