Some are tall and thin, some are short and squat. Edit - if you are using any of the recent Catalyst campaign books, these maps will be used. (The BattleTech 25th Anniversary Introductory Box Set may have been intended to be the first product featuring these improved maps, but its release was delayed until 2011 by other issues.). Long story short, I like that battletech attempts to stay fairly hard sci fi in many ways instead of having an anything goes free for all. The complete set of Solaris arena maps was also included in the free PDF product, Experimental Technical Readout: Royal Fantasy. since the novels and the fluff also describe some as being larger and smaller than others, this is probably an average figure, not a universal one. Falls under "quality control". The known Clans to have used them are these: A ProtoMech phenotype was developed from the aerospace fighter phenotype by Clan Blood Spirit and Clan Cloud Cobra.[25][26][27]. The Clix Phoenix Hawk and Stinger are actually pretty close to CBT scale. Some, like the Siren, use their high speed for recon work. dropship/mech size comparison . You must log in or register to reply here. They are also easy to store and transport. We want to get our hands on battle maps that are bigger and better quality than the Battletech maps. The hyphen that was sometimes used in older German TRO titles (e.g. The latter was the site of a large battle and is meant for playing on a different scale akin to BattleForce. But its cheap, so you can get more if it does. P PTiKachu Damaramu will regret this Validated User Aug 2, 2008 #2 Mechwarrior clix are 1/144, whereas the classic Battletech minis are more like 1/300. As luck would have it, the decision proved fortuitous: Clan aerospace pilots' small bodies allowed them to easily fit inside the cockpit of a ProtoMech, while their brains and circulatory systems, bred to withstand high-G maneuvering, could better endure the negative side effects associated with the EI system. It's top walking speed is 60 odd kph. New Btech infantry (and the original K and D Infantry) sculpts are done in N-scale for more detail. The fiction is overwhelmingly in favor of mechs, but the rules don't seem to back that up. Typically, two mapsheets would be included with every boxed set. When imagining the Battletech universe (or any sci-fi setting) it isn't how things work that are the problem, it's how things look that is the issue. You are using an out of date browser. Obviously a dropships hull and armour are going to be way thicker than those of a Mech's so if PRIMATIVE BTech armour can resist a modern AT round and only need to be a fingers width in thickness then god alone knows how tough say 30cm of that stuff would be and what it would take to wear it down. on: 15 September 2012, 21:08:30 . The ability to give the pilot direct neural control eliminated the need for a gyroscope and full-sized cockpit. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. When Task Force Serpent first encountered ProtoMechs during the Battle of Huntress, they were completely unknown, and the task force gave them designations in the field. So run of 6. The selection of maps comprised duplicate maps from the Map Pack: Alien Worlds on the front side and Map Pack: Deserts on the reverse. Like battle armor and 'Mechs, Protos can mount jump jets which further increases maneuverability. Afterwards, the line reverted to just "BattleTech". C Calculon Emergency Comedy Hologram Validated User Martial Successor Nadesico. GeoTech I, 1993 (German edition of Map Set 2), GeoTech II, 1993 (German edition of Map Set 3), GeoTech III, 1993 (German edition of Map Set 4), GeoTech IV, 1997 (German edition of Map Set 5). The guy specifically asked for maps, not for instruction on not using them. Special rules are provided for playing on certain maps. ), Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, https://www.sarna.net/wiki/index.php?title=WarShip_classification&oldid=937185. A Gundam Particle cannon is the comparable damage to a capital ship weapon, and vaporizes all the armor it touches, taking out entire mechs in a single shot, absolutely coring them completely. The ProtoMechs were almost exclusively developed and used by the Clans, but not all Clans use them. A high-quality neoprene map set (34"x 22" Inches) featuring different terrain, including biomes including Desert, Luna, Alpine, Savanna and Tundra. They can look very good, but tend to be pricey. This can range from: "GUNDAM SIZE, BECAUSE GUNDAM" to: "Pilots are stored in Hammerspace compartments, dont question it." HA1-0F 2nd Donegal Guards FASA product #1610; also colloquially known as the "Map Set #1". This stunning 16-cm BattleTech Rifleman, for instance, was made in 1/100 scale on an Anycubic Photon Mono X . 1. Yes, a Battletech PPC can vaporize 0.66 tons of armor. To me, if they're close it's good enough. Unlike the Hex Packs, they feature no additional content beyond a single double-sided map board each. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Released in 1985. Get a large, blank neoprene hex map that you can draw on with dry erase markers. The standard mapsheet layout has remained unchanged from the original Battledroids edition through to the latest editions, though there have been cosmetic changes. The average 'mech height, according to the Battletech fluff, is 10 meters. Hell, it's pretty much common knowledge thats a load. Despite being a "behemoth," at 100 tons, these battle machines are technically just 3 to 4 stories tall. Most of the neoprene/vinyl battle mat companies can put a 1.25 or 1.75 hex overlay on any of their mats, and generally can be had in 4'x4', 4'x6' and sometimes 4'x8' sizes. Beyond that, it's up to the designer to fit it all together in a manner that functions, regardless of how tall it ends up being. Like other units, the individual ProtoMech designs have their own roles which are determined by speed, armor, and equipment. Press J to jump to the feed. The models were very clean with no, or minimal flash. The figures are generally too large to fit into standard sized hexes though. So other ones will look here first. [11] It may not display this or other websites correctly. That makes a pretty hard and fast minimum, especially for lights Then you add in the complications of bird-legged designs, quads, and other anomalies, and suddenly the effort to put it all into a neat table or formula breaks down from "roughly applicable" to "hardly applicable, with LOTS of exceptions". If one side has CBT minis and the other has the MWDA figs, it's going to look pretty stupid, but shouldn't affect gameplay. From 2002 until 2008 the various game supplements, including map sets, were produced under the "Classic BattleTech" moniker to differentiate them from supplements for the "MechWarrior: Dark Age" brand. Below the are the comparison photos with several classic Battletech hover vehicles. I was thrown for a loop noticing the Post Dated Check Loan at the bottom Im really surprised the X universe ships made it in here, That reminds me, I had forgotten just how fucking massive those G1 terraformer ships are. up until the first edition of Map Set 2) the BattleTech maps were printed on thick cardboard similar to the maps included with the BattleTech 2nd Edition and CityTech boxed sets.Starting with the second edition of Map Set 2 (1991) and the BattleTech, Third Edition (1992) boxed set, maps were printed on thinner paper. I do not see Traveller ships on there anywhere. Nonetheless, as the hexes are printed to the same size on paper and use the same map symbology the maps can be used interchangeably between these various BattleTech scales. So I guess the answer is 1:285 (6mm) is "considered" default but the other two are likely to work. BattleTech MegaMat Display at Gen Con 2021. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I've never seen one of these with Battletech on it! Your enemies might be hard to detect from orbit, so you need mechs on the ground to call in targets. Guerrilla raids and uprisings within their Inner Sphere occupation zone had left them stretched to the limit in resources. Using the original mapsheet art, and sized for compatibility with the original printed sheets and newer Hex Packs alike, they are meant as a PDF game aid to be printed out as required. Warhammer 40,000has some insanely huge ships, but then you see that theyre run by huge crews basically moving ordnance around by hand. Per pg20 Total Warfare, 'Mechs "stand eight to fourteen meters tall". I constantly see the answers of 1:285 (6mm) or 1:144 (10mm, N Scale) or 1:152 (12mm) but what fits the hex correctly? Plus the Soviets have long proved that there are ways to pack people tighter into vehicles than the US army does it. How's it sit? The benefit of using multiple smaller maps is variability by rotating and reorienting them, they are relatively inexpensive and available; Catalyst recently released Grasslands and Tukayyid map packs in addition to the ones in the three box sets. With their fusion engines, they can move considerably faster than battle armor but are more compact than BattleMechs. All the official TT sources stay within the same general size ranges that has always been the same. Besides six individual maps, the MapPack Flatlands Terrain Set was published that combined those six maps for a lower price. BattleTech - The Board Game of Armored Combat. They're a tad hard to come by right now due to the kickstarter but they'll be up on Catalysts webstore eventually and they have more designs coming with wave 2: https://imgur.com/a/yoSHDS3. I like the bigger miniatures, it gives more detail. The four of them together form the tournament map. By that time still were produced and used some first-generation ProtoMechs. If both players are using them, it should work just fine. For nearly a day and a half we were an island of resistance in a sea of Falcon Green. Mini scale is one of the most confusing things in Battletech. Mechs (height) Light => Commando (25 ton) = 9m Medium => Enforcer (50 ton) = 12m Heavy => Grashopper (70 ton) = 14m Assault => Banshee (95 ton) = 15.2m Vehicles (length) Here's what the Catalyst neoprene maps look like, they're double sided. There are fifteen columns, 01XX through 15XX, and there are nominally 17 rows, XX01 through XX17. It's like saying "hey! Count the heat hawk as an axe. FanPro product #10990, released in 2003. German edition published in 1993 as "GeoTech I" (see below). A bunch of plastic, hexagonal terrain that you can build in different ways for every battle. What comes in the Latest "A game of armored combat"? The Raven and Uziel are small enough to pass muster, but most of the rest are too big. For more information, please see our Knowing that their Khans would not even consider full-scale production of ProtoMechs until they were proven effective in combat, the Smoke Jaguar scientists and geneticists began working on the project in secret, understanding that it could be years before their work could be revealed. One side depicted part of Imperial City, the other Kado-guchi Valley. Published that combined those six maps for a gyroscope and full-sized cockpit you are using them a load me if. Fifteen columns, 01XX through 15XX, and were updated to reflect the realities of space.... Armor, and were updated to reflect the realities of space combat different scale akin BattleForce! Rifleman, for instance, was made in 1/100 scale on an Anycubic Photon Mono.... 'Ve never seen one of the most confusing things in Battletech proper of. 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